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I'm a traditional sculptor, digital sculptor, painter, and a designer.  My work consists of Halloween mask making, latex props, basic manually operated mechanical puppets, scale models, and character designs.  I also design environments, sets, and man made structures.  I'm always willing to learn and grow as an artist.  I've always been interested in creating art ever since I can remember. As a kid, special effects creature/character design in film, and in videogames were and still is very enfluential to me.   I spent many hours drawing and playing with clay trying to draw things from life accuratly and sculpt faces and anatomically correct figures.  During my senior year in highschool, I gained a better understanding of human anatomy as an artist and my work took on major improvement. I studied 3D Art at Fresno City College and studied  spatial arts and animation at San Jose State University then transfered and graduated at California State University, Fresno.  I've worked as an art teacher sharing what I'm truely passionate about and did some work at a local Halloween theme park as a prop designer and make-up FX artist.  I spent one year as the lead sculptor and designer at Creative world Studios. I'm currently working as part owner of a new business creating toys, jewelry and collectables. I'll keep everyone updated as soon as this venture takes off.

 

 

About me

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